Choose a region and return time
Spirit hunting opens at level 10. Each region contains ten species. One hunt can run alongside a contract, and its timer continues offline.
| Region | Hunter level | Hunt duration |
|---|---|---|
| Backyards | 10 | 30 minutes |
| Whispering Creek | 15 | 1 hour |
| Cemetery | 30 | 2 hours |
| Fairground | 50 | 4 hours |
| Forest | 75 | 6 hours |
Collect your catch and inspect the individual
Check its named condition and current stats. Two spirits of one species can differ. For contracts, read the hunter bonus; for the arena, compare Power, Vitality, Agility and the species ability. Rarity alone is not a substitute for comparison.
Distinguish species, rarity and condition
Each region has ten species across five rarities. Rarity belongs to the species; condition, genes and current level describe an individual. Caught spirits start at levels 1–10 and can grow to level 50 through victorious contracts.
| Rarity | Species per region |
|---|---|
| Common | 3 |
| Uncommon | 3 |
| Rare | 2 |
| Epic | 1 |
| Legendary | 1 |
Change companions in the Garage
Click the companion tile beside your hunter portrait. The spirit picker replaces the backpack. Use the hunting map to find catches, the Garage to manage individuals and the Album to browse discovered species.
Equip a companion before accepting
Only the equipped companion earns XP from a victorious contract. Acceptance records its identity and XP award, and blocks switching during that contract. Other owned spirits do not earn XP alongside it. There is no manual spirit training or fusion.
Trade available spirits
The market sells existing individual spirits from other hunters for Gold. Compare their current level, condition and stats. Listed spirits cannot accompany a hunter or enter a new arena battle. Equipped companions and spirits assigned to an active contract cannot be listed.
Before your next attempt
- The region is unlocked and its duration fits my return.
- My companion is equipped before accepting a contract.
- I distinguish the hunter bonus from the arena ability.
